Arcanum 1
The Magician
Man. Sword, willpower.
Arcanum 2
The Priestess
The wife of the Magician. Occult science. Favorable.
Arcanum 3
The Empress
The Divine Mother. Material and spiritual production.
Arcanum 4
The Emperor
Command, progress, success, mercy.
Arcanum 5
The Hierarch
Rigor, the law. Karma, Mars, war.
Arcanum 6
Indecision
The Lover. Victory, good luck.
Arcanum 7
Triumph
The Chariot of War. Wars, struggles, atonement, pain, bitterness.
Arcanum 8
Justice
The Arcanum of Job. Sufferings, tests, pains.
Arcanum 9
The Hermit
Initiation. Solitude, sufferings.
Arcanum 10
Retribution
The Wheel of Fortune. Good business, changes.
Arcanum 11
Persuasion
The tame lion. Favor of the law. Let there be no fear. Mars.
Arcanum 12
The Apostolate
Sacrifice. Tests and pains. The Arcanum A.Z.F. takes us out of pain.
Arcanum 13
Immortality
Death and resurrection. Transformations, indicates total change.
Arcanum 14
Temperance
Marriage, association. Longevity, stability, no change.
Arcanum 15
Passion
Typhon Baphomet. Failure in love. Announces dangers.
Arcanum 16
Fragility
The Fulminated Tower. Punishment, terrible fall. Avoid this date.
Arcanum 17
Hope
The Star of Hope. Signifies to hope and wait.
Arcanum 18
Twilight
Occult enemies. Hidden enemies jump out at any moment. Illnesses, no business.
Arcanum 19
Inspiration
The radiant Sun. Success, good luck, the Philosophical Stone.
Arcanum 20
Resurrection
The resurrection of the dead. Favorable changes, take advantage of them. Put an end to weaknesses.
Arcanum 21
Transmutation
The Fool, madness. Total demoralization towards evil. The magic key, the rune Olin. Antithesis, enemies of Hiram Abiff.
Arcanum 22
The Return
The truth, the Crown of Life. Triumph. Everything comes out well. Power, strength, good luck.